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Session Name Advanced Visual Effects With DirectX 11 & 12: Visual Effects in Star Citizen
Speaker(s) Alistair Brown
Company Name(s) Cloud Imperium
Track / Format Programming
Overview A detailed look into the visual effects in development for the crowd funded open world space game Star Citizen and its single player military counterpart Squadron 42. This includes the rendering and lighting of volumetric gases for everything from smoke trails and massive explosions to gas-clouds several hundred miles across. Other rendering effects such as our ship damage system and shield rendering solution will also be presented.

GDC 2015

Alistair Brown

Cloud Imperium

free content

Programming

Programming

Visual Arts

Visual Arts


UBM Tech