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The Number One Educational Resource for the Game Industry

Session Name:

The 10 Biggest F-ups From DrinkBox Studios

Overview:

DrinkBox wants to run down its top 10 biggest F-ups! Over the years DrinkBox, despite its successes, has really screwed up. Sometimes these F-ups stemmed from lack of experience, other times it was from lack of foresight. These F-ups ranged from business decisions to game production to poor studio life decisions. From mistakenly sending confidential emails to different competitors, to being forced into driving across Canada overnight in an attempt to reach our PAX booth in time, the stories will range from amusing to head shaking. Luckily though, within every F-up there was an important take home message we learned that hopefully can be passed on to fellow conference.

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  • GDC 2016
  • Chris McQuinn
  • DrinkBox Studios
  • Graham Smith
  • DrinkBox Studios
  • free content
  • Business, Marketing & Management
  • Business & Marketing