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Session Name Mobile Devices and Disabled Gamers
Speaker(s) Ian Hamilton
Company Name(s) Ian Hamilton Design & Consultancy
Track / Format Design
Overview 20% of gamers have some kind of disability, and many mobile gamers also encounter situational impairments, such as playing in direct sunlight, or holding onto a handrail on the underground. Small screens and touch interfaces bring some accessibility barriers and solutions that are specific to mobile devices.
This session will share insights on what accessibility and disability actually mean and why they are important. It will also share some easy mobile-specific considerations you can make in your own games, and the human and business impact that they can bring.

GDC 2016

Ian Hamilton

Ian Hamilton Design & Consultancy

free content

Design

Design

Advocacy

Advocacy


UBM Tech