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The Number One Educational Resource for the Game Industry

Session Name: Advanced Rendering with DirectX 11 and DirectX 12 (presented by NVIDIA)
Speaker(s): Holger Gruen
Company Name(s): NVIDIA
Track / Format: Programming

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Overview:

This talk focuses on some of the new features that DX12 and DX11.3 introduce, as well as touch up on how to drive DX12 efficiently. Amongst other things the slides will shed light on the use of predication, ExecuteIndirect and explicit MGPU in DX12.

GDC 2016

Holger Gruen

NVIDIA

free content

Programming

Programming