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Session Name A Year in Roomscale: Design Lessons from the HTC VIVE & Beyond
Speaker(s) Patrick Hackett, Curtis Hickman, Tyler Hurd, Alex Schwartz, Scott Stephan
Company Name(s) Google, The Void, Independent, Owlchemy Labs, WEVR
Track / Format Entertainment VR/AR
Overview Virtual reality development becomes increasingly more challenging when the player is allowed fully tracked, free movement. From user interfaces to controller agency to accounting for player phobias, this panel features developers who have significant experience finding solutions to these problems. They'll share their technical tricks, art hacks, and unique design solutions for roomscale VR development.

VRDC at GDC 2016

Patrick Hackett

Google

Curtis Hickman

The Void

Tyler Hurd

Independent

Alex Schwartz

Owlchemy Labs

Scott Stephan

WEVR

free content

Entertainment VR/AR

Virtual / Augmented Reality


UBM Tech