You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name:

Making the Transition: Creating a Live Service for a AAA Game

Overview:

Entertainment is an important part of everyday life. From TV, to film, to games, players expect more from everything they purchase; players expect a service.

Live services are the key to player engagement. However, making the transition from a disc to a live service is difficult. You need to understand your players and your team needs to be set up for success with the right mindset and focus. This presentation will walk through the steps 'Need for Speed' took when transitioning from traditional DLC to a Live Service and hopefully provide some valuable insights for attendees when making their own transition.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC Europe 2016
  • Leanne Loombe
  • Ghost Games, Electronic Arts
  • free content
  • Production
  • Production
  • Business, Marketing and Management
  • Business & Marketing