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Session Name Procedural Narrative Generation
Speaker(s) Rogelio Cardona-Rivera, Chris Martens
Company Name(s) North Carolina State University, North Carolina State University
Track / Format Game Narrative Summit
Overview As storytelling becomes more central to modern games, writers must increasingly contend with the tension between permitting player autonomy and maintaining the beats of a handcrafted narrative arc. Procedural narrative generation offers computational techniques to address this challenge. Decades of research have brought about techniques such as social simulation, drama management, and data recombination, which can be used to create more believable non-player characters, provide players with more narrative agency, and extend story possibilities beyond the author's imagination. We survey this research and present the tools available to the modern-day game designer, while also identifying gaps between theory and practice.

GDC 2017

Rogelio Cardona-Rivera

North Carolina State University

Chris Martens

North Carolina State University

free content

Game Narrative Summit

Game Narrative


UBM Tech