Session Name: | How (and When) to Not Give up on Your Game |
Speaker(s): | Brandon Sheffield |
Company Name(s): | Necrosoft Games |
Track / Format: | Game Career Seminar |
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Overview: |
Normally, when you release a game, you do a bit of PR for it, it sells or it doesn't, and then you move on. But at Necrosoft Games they believe that if you have a game out, you can sell it again, be that to different platform holders, different regions, or even through a different model. And it's not just them, they've got testimonies from other developers who also sell their games multiple times, through multiple channels. But this title has two meanings, there are often points in development when you feel like you should scrap your game, and start something new. Sometimes this is the right move. Other times, by stepping back and returning to a project later, you'll make it stronger than ever. Your games have value, Necrosoft wants to help you make the most of them. |