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Session Name:

Mixing, Music, and Mods: 'Cyberpunk 2077' Audio Technical Pipelines

Overview:

The music and mixing systems of Cyberpunk 2077 give Composers and Sound Designers the power to author their content, but also stands as a "director" between the player and the multitude of audio cues that naturally emerge from the life of Night City.nnIn this talk, Colin Walder, Engineering Director, Management & Audio, and Giuseppe Marano, Staff Engineer, Audio at CD PROJEKT RED, present an overview of the music and mixing tech developed for Cyberpunk 2077, and how creativity was put into the hands of the players through the audio modding system. They discuss the challenges involved in authoring dynamic transitions within a vast and dense open world, how to overcome the limitations of an area-based pipeline, and how to design a system that allows for injecting audio hooks into quests, scenes and dynamic encounters.

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  • Game Developers Conference 2024
  • Giuseppe Marano
  • CD Projekt RED
  • Colin Walder
  • CD Projekt RED
  • free content
  • Audio
  • Audio