GDC 2014
A Context-Aware Character Dialog System
by Jason Gregory
(Naughty Dog)
Programming
GDC 2014
A Context-Aware Character Dialog System
by Jason Gregory
(Naughty Dog)
Programming
GDC 2014
Classic Game Postmortem: Robotron: 2084
by Eugene Jarvis
(Raw Thrills)
Design
GDC 2014
Classic Game Postmortem: Robotron: 2084
by Eugene Jarvis
(Raw Thrills)
Design
GDC 2014
The Last of Us: Human Enemy AI
by Travis McIntosh
(Naughty Dog, Inc.)
Programming
GDC 2014
The Last of Us: Human Enemy AI
by Travis McIntosh
(Naughty Dog, Inc.)
Programming