Game Developers Conference 2024
3D Toon Rendering in 'Hi-Fi RUSH'
by Kosuke Tanaka
(Tango Gameworks)
Visual Arts
Game Developers Conference 2024
3D Toon Rendering in 'Hi-Fi RUSH'
by Kosuke Tanaka
(Tango Gameworks)
Programming
Game Developers Conference 2024
Advanced Graphics Summit: Making Connections: Real-Time Path-Traced Ligh...
by Evan Hart
(NVIDIA)
Advanced Graphics Summit
Game Developers Conference 2024
Animation Summit: Technical Animation Pipeline of 'Fort Solis'
by Matthew Lake
(Fallen Leaf)
Animation Summit
Game Developers Conference 2024
Can HLOD save your game? (Presented by Simplygon, Microsoft)
by Jesper Tingvall
(Microsoft)
Programming
Game Developers Conference 2024
Future Realities Summit: Next-Gen VR Development: PSVR 2, Quest 3 and Be...
by Peter Akemann
(Skydance Interactive)
Future Realities Summit
Game Developers Conference 2024
Future Realities Summit: Next-Gen VR Development: PSVR 2, Quest 3 and Be...
by Peter Akemann
(Skydance Interactive)
Future Realities Summit
Game Developers Conference 2024
Future Realities Summit: Techniques for Efficient Development of VR Game...
by Alexander Silkin
(Survios)
Future Realities Summit
Game Developers Conference 2024
Future Realities Summit: Techniques for Efficient Development of VR Game...
by Alexander Silkin
(Survios)
Future Realities Summit
Game Developers Conference 2024
Future Realities Summit: Using Physics Constraints to Make Intuitive VR ...
by Antony Stevens
(Greensky Games)
Future Realities Summit
Game Developers Conference 2024
Google Developer Summit: Enhancing Game Performance: Vulkan and Android ...
by Dohyun Kim
(Google)
Programming
Game Developers Conference 2024
Innovation Unleashed: High-Performance UE5 Mobile Rendering and Next-Gen...
by Bo Li
(LIGHTSPEED STUDIOS)
Programming
Game Developers Conference 2024
Innovation Unleashed: High-Performance UE5 Mobile Rendering and Next-Gen...
by Bo Li
(LIGHTSPEED STUDIOS)
Programming
Game Developers Conference 2024
Lessons in Integrating Third-Party Technology into Unreal Engine 5 (Pres...
by Oliver Strunk
(Havok)
Programming
Game Developers Conference 2024
Next Level of Mobile Graphics: Ray Tracing in 'Arena Breakout' (Presente...
by Junhong Wang
(Tencent Games)
Programming
Game Developers Conference 2024
Next Level of Mobile Graphics: Ray Tracing in 'Arena Breakout' (Presente...
by Junhong Wang
(Tencent Games)
Programming
Game Developers Conference 2024
Open World Rendering Techniques in 'Hogwarts Legacy'
by Rob Hall
(Avalanche Software)
Programming
Game Developers Conference 2024
Open World Rendering Techniques in 'Hogwarts Legacy'
by Rob Hall
(Avalanche Software)
Programming
Game Developers Conference 2024
Optimizing Game Development Workflows with Visual Studio and AI (Present...
by David Li
(Microsoft)
Programming
Game Developers Conference 2024
The Night Has Come: Decoding the Secret Behind the Success of 'Night Cro...
by Robin Seo
(WEMADE)
Business & Marketing