You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Lessons in Integrating Third-Party Technology into Unreal Engine 5 (Presented by Havok)

Overview:

Havok technology has been integrated with a broad set of proprietary engines. In this talk we want to share our learnings from integrating the Havok SDKs into Unreal Engine. We show how we approached the integrations of the three Havok SDKs - Havok Navigation, Havok Cloth and Havok Physics - unlocking Havok's industry renowned performance and rich feature set within Unreal. Join this session to learn how to integrate and maintain your own existing tech within Unreal or see how Havok can work for you.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • Game Developers Conference 2024
  • Marcel Bohnenberger
  • Havok
  • Oliver Strunk
  • Havok
  • free content
  • Programming
  • Programming