GDC China 2015
Lessons Learnt from Making a Hardcore 3D Mobile Strategy Game with Unity
by Oleg Pridiuk
(Game Insight)
Smartphone & Tablet Games Summit
- Chinese
GDC China 2015
Lessons Learnt from Making a Hardcore 3D Mobile Strategy Game with Unity
by Oleg Pridiuk
(Game Insight)
Smartphone & Tablet Games Summit
GDC China 2015
Rendering performance optimization of MOONLIGHT BLADE
by weibo xie
(Tencent Technology (Shanghai) Co., Ltd.)
Programming
GDC China 2015
Rendering performance optimization of MOONLIGHT BLADE
by weibo xie
(Tencent Technology (Shanghai) Co., Ltd.)
Programming
- Chinese