GDC Europe 2012
Bringing AAA Graphics to Mobile Platforms
by Niklas Smedberg
(Epic Games)
Programming
GDC Europe 2012
Bringing AAA Graphics to Mobile Platforms
by Niklas Smedberg
(Epic Games)
Programming
GDC Europe 2012
Bringing Dead Trigger into Life
by Marek Rabas
(Madfinger Games)
Programming
GDC Europe 2012
Bringing Dead Trigger into Life
by Marek Rabas
(Madfinger Games)
Programming
GDC Europe 2012
Bringing Dead Trigger into Life
by Marek Rabas
(Madfinger Games)
Programming
GDC Europe 2012
Developing Games for Android Running on x86 (Presented by Intel Corp.)
by Stephen Hughes
(Intel Corporation)
Programming
GDC Europe 2012
Developing Games for Android Running on x86 (Presented by Intel Corp.)
by Stephen Hughes
(Intel Corporation)
Programming
GDC Europe 2012
Love Engine Postmortem: Lean and Mean C Engine Design
by Eskil Steenberg
(Independent)
Programming
GDC Europe 2012
Love Engine Postmortem: Lean and Mean C Engine Design
by Eskil Steenberg
(Independent)
Programming
GDC Europe 2012
This Town Ain't Big Enough for Both of Us - Trend Compendium for the F2P...
by Heiko Hubertz
(Bigpoint)
Business, Marketing and Management
GDC Europe 2012
This Town Ain't Big Enough for Both of Us - Trend Compendium for the F2P...
by Heiko Hubertz
(Bigpoint)
Business, Marketing and Management