Showcase 2021
Animation Bootcamp: Cuphead Process and Philosophy
by Jake Clark
(Studio MDHR)
Visual Arts
Showcase 2021
Ask Me Anything: Q&A with Obsidian Entertainment's Carrie Patel
by Carrie Patel
(Obsidian Entertainment)
Design
Showcase 2021
Classic Game Postmortem: 'Deus Ex'
by Warren Spector
(OtherSide Entertainment)
Design
Showcase 2021
Dealing with Scope Change in 'Heat Signature' and 'Gunpoint'
by Tom Francis
(Suspicious Developments)
Production & Team Management
Showcase 2021
Developing a UX Mindset on Fortnite
by Celia Hodent
(Independent)
Production & Team Management
Showcase 2021
Diversity and Inclusion Starter Kit
by Joahanna Thomas
(Avalanche Studios)
Advocacy
Showcase 2021
Dream Daddies and Fearful Fathers: How Indies Can Cope with Being Termin...
by Leighton Gray
(Game Grumps)
Production & Team Management
Showcase 2021
Exploring Hidden Stories in the World of 'XCOM 2'
by Justin Rodriguez
(Firaxis Games)
Visual Arts
Showcase 2021
Fandom-Ready: Creating Fiction in the Age of Fan Consumption
by Julian Quijano
(Beautiful Glitch)
Business and Marketing
Showcase 2021
Fandom-Ready: Creating Fiction in the Age of Fan Consumption
by Julian Quijano
(Beautiful Glitch)
Business and Marketing
Showcase 2021
Fizzy Brushstrokes: The Art of 'Knights and Bikes'
by Rex Crowle
(Foam Sword)
Visual Arts
Showcase 2021
From the Burden of Waterfalls to the Benefits of Bidding (Presented by F...
by Mary Kim
(Game Hive)
Business and Marketing
Showcase 2021
GDC Podcast Live! Hosted by Gamasutra feat. Game Marketing Pro Chris Zuk...
by Chris Zukowski
(Return To Adventure Mountain LLC)
Business and Marketing
Showcase 2021
GDC Podcast Live! Hosted by Gamasutra feat. Prof. Lindsay Grace
by Lindsay Grace
(University of Miami)
Advocacy
Showcase 2021
Making Great VR Games: A Postmortem on Skydance Interactive's 'The Walki...
by Chris Busse
(Skydance Interactive)
Business and Marketing
Showcase 2021
Making Great VR Games: A Postmortem on Skydance Interactive's 'The Walki...
by Chris Busse
(Skydance Interactive)
Business and Marketing
Showcase 2021
Making Marketing Mistakes
by Victoria Tran
(Innersloth)
Business and Marketing
Showcase 2021
Quad Mesh Simplification in Frostbite
by Ashton Mason
(Electronic Arts)
Programming
Showcase 2021
The Casual (but Regal) Swipe: Creating Game Mechanics in 'Reigns'
by Francois Alliot
(Nerial)
Programming
Showcase 2021
The Music of 'BATTLETECH': Big Sound on a Budget
by Jon Everist
(Everist Sound, LLC)
Production & Team Management