GDC 2005
Academic Insights: What Researchers Can and Can't Tell You About Your Games
by Constance Steinkuehler
(University of Wisconsin - Madison)
IGDA
GDC 2005
Better Games (and Quality of Life) in 40 Hours per Week
by Hank Howie
IGDA
GDC 2005
Burning Down the House: Game Developers Rant
by Greg Costikyan
IGDA
GDC 2005
Counting Women: The Dollars and Cents Behind Female Gamers
by Schelley Olhava
(IDC)
IGDA
GDC 2005
Gameplay Moves Forward into the 21st Century
by Peter Molyneux
(Lionhead Studios)
Vision
GDC 2005
Making an Industry/Academic Relationship Work
by Kurt Squire
(University of Wisconsin-Madison)
IGDA
GDC 2005
The Japanese Game Industry: Past, Present, and Future (English Language)
by Kenzo Tsujimoto
Vision