|I'm a Special Snowflake: The Art of Participatory Story Telling in MMOs
|Track / Format:
Did you know free users get access to 30% of content from the last 2 years?
|Join Carbine Studios Design Director Tim Cain, as he draws on his 30 year game development career to discuss the art of taking storytelling from single-player RPGs to the world of massively multiplayer online games. Drawing on his experiences crafting storyline for titles like FALLOUT, ARCANUM and more, well discuss several different approaches that developers have to craft a story that is both accessible and immersive, with candid evaluation of the state of storytelling in today's massively multiplayer online games.