You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

Session Name: How to Win the IGF in 15 Weeks or Less
Speaker(s): Andy Schatz
Company Name(s): Pocketwatch Games
Track / Format: Independent Games
Overview: Monaco was entered into the IGF after 6 weeks of work by only one person. It became a finalist in the Grand Prize and Excellence in Design after 11 weeks of work. And it won both after 15 weeks. In this talk, one-man-team Andy Schatz will show how design-by-brownian-motion can not only lead to a better finished product, but a faster schedule as well. Monaco's fanciest tech tricks and failed experiments will be revealed.

GDC China 2010

Andy Schatz

Pocketwatch Games

free content

Independent Games

Independent Games