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Session Name: Survive in iPhone App Store - a Chinese Indie Story
Speaker(s): Wesley Bao
Company Name(s): Coconut Island Studio
Track / Format: Mobile Games
Overview: Coconut Island Studio is a typical small developer growing up with the App Store, which is a hot but still mysterious place for indies. In this session, well share how we start-up in China, our success story of getting noticed on App Store, and lessons we learnt from not-so-successful products. More specifically, well talk about why iDragPaper encouraged us to enter App Store, and how to earn money from free game users. Also our paid product Finger Balance is making good progress in US and well discuss how innovative design can drive sales and can get more promotion opportunity by big guys.

GDC China 2010

Wesley Bao

Coconut Island Studio

free content

Mobile Games

Smartphone / Tablet Games