| Session Name: | Level Design in a Day: Best Practices from the Best in the Business |
| Speaker(s): | Matthias Worch |
| Company Name(s): | LucasArts |
| Track / Format: | Global Game Development/Outsourcing |
| Overview: | In this intense day-long tutorial, attendees will gain deep insights into the world of level design, delving into every aspect of the LD process, from early concept and white-boxing to narrative design and level design metrics. |