Session Name: | Math for Game Programmers |
Speaker(s): | Mike Acton, Squirrel Eiserloh, John O'Brien, Graham Rhodes, Jim Van Verth |
Company Name(s): | Insomniac Games, TrueThought, Insomniac Games, Applied Research Assoc., Inc., Insomniac Games |
Track / Format: | Programming |
Overview: |
Over the past ten years, the complexity of many games has increased and with that the knowledge needed to create them. Creating the latest code for graphics, animation, physical simulation and even some extent artificial intelligence requires thorough knowledge of the necessary mathematical underpinnings.
Agenda
9:30-10:00am- Coffee break
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