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Each year, the rant session brings together a panel of game developers to bitch about whatever the hell they want.

In the past, we've heard from angry game publishers, pissed-off game journalists, and last year's band of disgruntled social game developers. This year we take it to the next generation with a panel of game developer moms and dads. So sit back and prepare to get disciplined.

Cutting through the clutter of polite industry chit-chat, the rant session takes on the issues that matter to developers in a no-holds-barred format. Fasten your seat belts and prepare for strong opinions from some of the game industry's most distinguished and dissatisfied game developers. The invited panelists will be given free reign. You have been warned.

Co-hosted by Jason Della Roca and Eric Zimmerman, the rant session is about identifying solutions as well as problems. The audience will have a chance to respond to the rants and join in the discussion. Topics will address issues of concrete importance to the game industry. And we may catch a glimpse of a better future for us all.

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  • GDC 2012
  • Jason Della Rocca
  • Perimeter Partners
  • Graeme Devine
  • GRL Games
  • Perrin Kaplan
  • Zebra Partners
  • Frank Lantz
  • Zynga New York
  • James Lantz
  • Hampshire College
  • Jade Raymond
  • Ubisoft Toronto
  • Tobi Saulnier
  • 1st Playable Productions
  • Eric Zimmerman
  • Independent
  • free content
  • Game Design
  • Design