You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Revealing "Resident Evil Revelations"

Overview:

Why did we decide to bring Resident Evil to the Nintendo 3DS? With Resident Evil Revelations, we aimed to return to the roots of survival horror while completely rethinking and improving the game's controls and playability. In this talk, Kawata-san will discuss the meaning and significance behind this title's creation.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2012
  • Masachika Kawata
  • Capcom
  • free content
  • Game Design
  • Design