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The Number One Educational Resource for the Game Industry

Session Name: Leveraging the Cloud: Procedurally Generated Music and Runtime Audio Mix
Speaker(s): Paul Lipson, Tom Salta, Greg Shaw
Company Name(s): Microsoft, Persist Music, Microsoft
Track / Format: Audio

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Overview: Cloud technology has opened up a world of emergent creative possibilities: procedurally generated music and runtime audio mixing demonstrate what is possible for next generation audio pipelines. Microsoft audio directors Greg Shaw and Paul Lipson, and composer/producer Tom Salta, have prepared a panel presentation that explores how to harness the power of the cloud to create dynamic, fully rendered linear music and runtime mix results for hosted audio content. The panel will look at recent innovative releases, including Galactic Reign and Kinect Nat Geo TV, to reveal the successful implementation of cloud hosted strategies, and provide insight into how to best leverage cloud technology by using shipped examples.

GDC 2013

Paul Lipson

Microsoft

Tom Salta

Persist Music

Greg Shaw

Microsoft

free content

Audio

Audio