You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


Session Name:

The Art of Music and Sound Design for Video Games


Are video games art? Is the music and sound design for games art? 120,000 North Americans who create games would probably say yes. And the 100 million plus who spend $20 Billion a year to play would probably agree. By drawing parallels between the evolution of the gaming and movie industries, Rod states his case how video games, game music and sound have become an art form. However, until the world outside gamers accepts the concept, it will never be considered as an art form to the masses. Does it really matter? To look into the future of game music and sound design, we need to know that we are thought of as special artists at our craft and that we know how to deliver cutting edge music and sound design that will propel games into new gaming experiences.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • GDC 2013
  • Rod Abernethy
  • Rednote Audio
  • free content
  • Audio
  • Audio