You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name:

Programming as Art

Overview:

Artist-programmer Bob Sabiston focuses on applications that themselves enable creativity. In this session he will describe the design and UI approaches of three recent projects; Inchworm Animation (art software for Nintendo DSi/eShop), Headspace (3D mind-mapping for iOS), and Voxel (block-building and 3D-printing for iOS). Bob will also speak about some differences between developing for Apple versus Nintendo.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • ADC 2013
  • Bob Sabiston
  • Flat Black Films
  • free content
  • Entertainment Apps
  • Other