You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Create, Rig and Animate Game-Ready Characters in Under 10 minutes - New Product Launch (Presented by Mixamo)

Overview:

The session will guide the audience through a new way to rapidly create game-ready characters that can be used immediately in any already established animation pipeline. The presenter will show how to create, rig and animate a character in just a few minutes and bring it directly into the game engine. A new product for modeling and texturing characters will be presented - Fuse - as well as Mixamo's automatic rigging service in addition to body and facial animation. The latest release of Mixamo's facial animation solution, Face Plus - a real time interactive animation technology - will be shown through a live demo. The audience will walk away with complete knowledge of how to build a modern character animation pipeline for a game.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2014
  • Stefano Corazza
  • Mixamo Inc.
  • David Hubert
  • Eidos Montreal
  • free content
  • Visual Arts
  • Visual Arts