You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


Session Name:

Best Practices for Mobile VR Development


Mobile VR is a new frontier of interactive entertainment that is poised to take the world by storm. While Mobile VR content ranges from simple web-based interactions, 360 video, and downloadable apps this talk is focused on lessons learned creating immersive downloadable apps for android devices using Unity. This session is focused on imparting actionable takeaways related to the unique aspects/constraints of developing VR content for mobile smartphones. We want to impart these lessons to the greater app-development community to help all developers create the highest quality immersive mobile VR content quickly and efficiently.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • GDC Next 2014
  • Benjamin Miller
  • WemoLab
  • free content
  • Design
  • Design