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The Number One Educational Resource for the Game Industry

Session Name: Indie Audio: Making Great Sounding Games on a Budget
Speaker(s): Richard Ludlow
Company Name(s): Hexany Audio
Track / Format: Production

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Overview: This highly practical session aims to educate and empower indie developers with an overview of the importance of audio. The focus will be on three key areas:
  1. Exploiting interactive music and sound systems in order to increase player engagement and retention, extend asset longevity, and reduce cost.
  2. Analysis of a work-for-hire contract, focusing on copyrights, negotiation and the implications of these agreements.
  3. A look at typical indie audio budgets and in-depth cost breakdowns for music, sound effects and dialogue.

GDC Next 2014

Richard Ludlow

Hexany Audio

free content