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Session Name:

Surviving Cross Platform Development with Skulls of the Shogun

Overview:

Skulls of the Shogun was the first game to support cross-platform gameplay between console, phone, tablet, and desktop PC. Blazing a trail in modern multi-platform development means a lot of lessons learned - spend an hour in this session to learn 4 years worth of successes and mistakes. From tech to business, marketing, and design, learn how to plan ahead to deliver an optimal player experience across a wide range of play styles and devices.

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  • GDC Next 2014
  • Borut Pfeifer
  • Plush Apocalypse Productions
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