You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Building Successful eSports Communities - Lessons Learned After 2300+ eSports Events
Speaker(s): Jason Xu
Company Name(s): Battlefy
Track / Format: Community

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: In 2013, seven of the top 10 grossing F2P games were eSports titles, accounting for $2.85B in revenues. With eSports viewership and prize pools topping major sports, organized competitions and content have become inseparable from PVP games. eSports is driven by a complex ecosystem of developer/publishers, competition organizations, content producers, media buyers, players and spectators. This session takes a deep dive into:
  1. The relationships and interactivity between the stakeholder
  2. The economics behind leagues, teams and content creators
  3. The strategies for building competitive play at both the professional and amateur levels

GDC Next 2014

Jason Xu


free content


Community Management