You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

glNext: The Future of High Performance Graphics (Presented by Valve)

Overview:

Join us for the unveiling of Khronos' glNext initiative, the upcoming cross-platform graphics API designed for modern programming techniques and processors. glNext will be the singular choice for developers who demand peak performance in their applications. We will present a technical breakdown of the API, advanced techniques and live demos of real-world applications running on glNext drivers and hardware.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2015
  • Johan Andersson
  • Electronic Arts, Frostbite Engine Team
  • Dan Baker
  • Oxide Games
  • Pierre-Loup Griffais
  • Valve Software
  • John McDonald
  • Valve Software
  • Tom Olson
  • Khronos
  • Aras Pranckevicius
  • Unity Technologies
  • Niklas Smedberg
  • Epic Games
  • free content
  • Programming
  • Programming