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The Number One Educational Resource for the Game Industry

Session Name: Efficient Rendering with DirectX12 on Intel Graphics (Presented by Intel)
Speaker(s): Andrew Lauritzen, Michael Apodaca
Company Name(s): Intel Corp., Intel Corp.
Track / Format: Programming

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Overview: DirectX 12 is coming and it brings significant improvements to the performance and power efficiency of rendering. In this session, attendees will learn how to best exploit these gains on Intel graphics hardware. We will discuss how the new API maps to 4th and 5th generation Intel Core graphics hardware and give examples of how to minimize overhead and maximize efficiency on both the CPU and GPU.

GDC 2015

Andrew Lauritzen

Intel Corp.

Michael Apodaca

Intel Corp.

free content

Programming

Programming