Session Name: | Designing for Exploration and Choice in Firewatch |
Speaker(s): | Nels Anderson, Jake Rodkin |
Company Name(s): | Klei Entertainment, Campo Santo |
Track / Format: | Design |
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Overview: |
Firewatch is a first person game that focuses on narrative while still allowing for exploration and expressive player choices, all without combat, player death or other traditional action/adventure mechanics. Nels Anderson (Mark of the Ninja) and Jake Rodkin (The Walking Dead Season 1) will discuss how Firewatch is being designed - especially in its levels - with those objectives in mind. World structure, goals and gating, "encounter" design and the technical tools used will all be discussed to provide insight into how a non-combat exploration game is similar to other first-person games and also how the design approach differs. |