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Session Name:

The Design in Narrative Design


Game design and writing remain in conflict in too many game development projects, and because of this many games are not as emotionally involving as they could be. 20-year video game veteran Jurie Horneman, coming at this from a design viewpoint, will present a framework showing how systems design and narrative design are two sides of the same coin, and why the narrative side of game is important even in games that do not ostensibly have a story. After that, he will argue how this explains some problems integrating writing into game projects, and propose solutions.

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  • GDC 2015
  • Jurie Horneman
  • Independent
  • free content
  • Game Narrative Summit
  • Game Narrative