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The Number One Educational Resource for the Game Industry

Session Name: When Story is the Gameplay: Multi-Genre Writing for Telltale Games
Speaker(s): Kevin Bruner, Ryan Kaufman, Pierre Shorette, Mark Darin, Tom Bissell
Company Name(s): Telltale Games, Telltale Games, Telltale Games, Telltale Games, Freelance
Track / Format: Game Narrative Summit

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Overview: When story is the gameplay, writing and design become one. As Telltale continues to develop content that pushes the boundaries of what has traditionally defined the adventure game genre, it also continues to explore its own interactive output for multi-genre storytelling. From sci-fi action-comedy, to apocalyptic drama, epic fantasy, neon-noir and beyond - story defines genre in Telltale's unique brand of episodic, narrative-driven, next-generation digital entertainment. In this panel, moderated by freelance writer, Tom Bissell, hear from Telltale's leading writers and designers on what it's like to create stories in an environment where the process of writing and design have increasingly become one.

GDC 2015

Kevin Bruner

Telltale Games

Ryan Kaufman

Telltale Games

Pierre Shorette

Telltale Games

Mark Darin

Telltale Games

Tom Bissell


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Game Narrative Summit

Game Narrative