You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Advanced Environmental Storytelling in 'Spider: Rite of the Shrouded Moon'
Speaker(s): Randy Smith
Company Name(s): Tiger Style
Track / Format: Game Narrative Summit

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: The story of Spider: Rite of the Shrouded Moon supports intertwining plot threads of multiple characters and interactive, solvable mysteries that add up to one uber-puzzle conclusion, all without text or a single line of dialog, conveyed almost entirely through the static environment in a nonlinear format that implicitly casts players as detectives investigating a domestic drama. This presentation tours the design and execution of this ambitious and largely-successful narrative, examining many specific moments of success and failure and drawing lessons from the speaker's extensive experience in environmental storytelling, including the Thief series, the Spider series, and Waking Mars.

GDC 2016

Randy Smith

Tiger Style

free content

Game Narrative Summit

Game Narrative