You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Producer Bootcamp: Producer Panel
Speaker(s): Jessica Brunelle, David Raynard, Laura Fryer
Company Name(s): Ember Entertainment, Independent, Oculus
Track / Format: Production

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: Making games can be extremely fun and rewarding, but getting there requires navigating an intricate web of moving parts. Game complexities increase with each new generation, customer expectations grow, studios and teams are in constant flux, and so the role of production must continue to evolve. Successful producers are much more than just schedule jockeys; they are team managers, communication facilitators, conflict mediators, risk mitigators, work enablers and predictors of the future. This final session of the Producer Bootcamp will give audience members a chance to ask an experienced panel of producers any lingering questions or advice to help them succeed in our ever-changing world of game development.

GDC 2016

Jessica Brunelle

Ember Entertainment

David Raynard


Laura Fryer


free content