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|Session Name:||A Game Designer's Overview of the Neuroscience of VR|
|Company Name(s):||The Inspiracy|
|Track / Format:||Innovation|
|Overview:||What are the key insights that modern neuroscience can provide for VR? This talk covers three areas that present huge opportunities and challenges to VR developers: immersion, motion, and emotion. Each is discussed in terms of the basic neuroscience behind it, advance techniques to take it to new levels, and near-future opportunities. The context is a designer's view of the relevant science necessary for effective use of VR, practical rather than academic, supported by examples and references for those interested in more in-depth information.|