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Session Name:

Visual Effects Bootcamp: The Elementary Particles


In this art-focused talk, Mickaelle will share how starting in a new company, on a different style of game made her question her own practice. Drawing on the experience gained during that process, the talk will then move on to a series of software agnostic demonstrations geared toward building layers of detail. Good practice tips will be plucked from the different subjects discussed along the talk. New starters or veterans, all VFX artists need methods to keep an analytical distance and help them tailor their VFX for the specific needs of whichever type of game they're making, and perform to their best

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  • GDC 2018
  • Mickaelle Ruckert
  • Arkane Studios
  • free content
  • Visual Arts
  • Visual Arts