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Session Name:

GDC Microtalks 2018: Playing with Fire


The GDC microtalks are back to celebrate ten years of game design exploration, inspiration and valuable, tangential thinking! The microtalks concept is simple: each speaker gets 20 slides, every one of which is displayed for exactly 16 seconds before automatically advancing, giving each speaker a total of five minutes and 20 seconds to tell the audience about the best game design-related revelations they've had this year. Not sure how they can pack ten talks into a single hour? Come along and see how it's done as nine great thinkers about games and play, alongside microtalks curator and MC Richard Lemarchand, give you a lightning-fast snapshot of the state of the art of game design.

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  • GDC 2018
  • Richard Lemarchand
  • University of Southern California
  • Jenn Sandercock
  • Inquisiment
  • Tanya DePass
  • I Need Diverse Games
  • Chandana "Eka" Ekanayake
  • Outerloop Games
  • Michelle Clough
  • Independent
  • Bob Bates
  • Independent
  • Jane Ng
  • Campo Santo
  • Liz England
  • Ubisoft Toronto
  • Jarryd Huntley
  • Polytundra, LLC
  • Liz Ryerson
  • Independent
  • free content
  • Design
  • Design