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Session Name: Dinosaurs and Volcanoes: Roblox Education's 'Jurassic World' Challenge
Speaker(s): Genevieve Johnson
Company Name(s): Roblox
Track / Format: Advocacy
Overview: Three months, one dinosaur, 270,000 published games. In June 2018, Roblox launched the first event for its design and coding challenge series in collaboration with the movie, Jurassic World: Falling Kingdom. Participants had the chance to earn Roblox avatar items and prizes by helping Blue, a velociraptor from the Jurassic World films escape an exploding volcano. Featuring step-by-step tutorials, the lessons exposed them to 3D game design concepts while handling coding obstacles and combating falling explosions. Upon launch, the venture garnered more than 4.5 million page views in the first month and ultimately over 270,000 games were published by participants. Creating an all-ages, self-paced, online template within a game engine, not as a stand-alone game, presents unique technical and teaching challenges that may be of broader interest to game developers. In this talk, the Roblox Education team shares its learnings on content scope, template creation and curriculum navigation designed for teaching future game developers.

GDC 2019

Genevieve Johnson

Roblox

free content

Advocacy

Advocacy