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Session Name:

Collaborative Approaches to Getting Great VO Performances

Overview:

Voiceover is everywhere in games. It fleshes out virtual worlds and makes them feel alive. It's the heart of cutscenes and your narrative, pushing players on and drawing them in. From those big important moments to the small environmental conversations (and even tutorial messages) players will hear tens to hundreds of thousands of lines of voice in the average AAA title. This session will look at ways to improve your VO process, from audition through studio recording, focusing on the importance of communicating and collaborating with your actors to get their best possible performance... and still keeping your sensitive information classified.

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  • GDC 2019
  • Eve Eschenbacher
  • ArenaNet
  • Julie Nathanson
  • ArenaNet
  • free content
  • Audio
  • Audio