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Session Name:

Intel Open Image Denoise in Unity: Open Source Denoising for Lightmaps (Presented by Unity and Intel)

Overview:

This session showcases the integration between the Unity* game engine and the recently released Intel Open Image Denoise library for CPU-based lightmap denoising. Learn how the library significantly improves fidelity over bilateral blur by using an AI-based denoiser that greatly improves time-to-convergence for lightmap rendering. Other possible use cases of Intel Open Image Denoise for general purpose image denoising are also discussed.

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  • GDC 2019
  • Carson Brownlee
  • Intel
  • Jesper Mortensen
  • Unity Technologies
  • free content
  • Programming
  • Programming