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Session Name: Independent Games Summit: The 'Kine' Postmortem
Speaker(s): Gwen Frey
Company Name(s): Chump Squad
Track / Format: Independent Games Summit
Overview: In this example heavy talk Gwen Frey discusses her journey taking Kine from an after-work passion project to a fully realized multi-platform puzzle game. She'll use footage from development to demonstrate how she crafted the game iteratively, only increasing the scope of the game as she received funding to do so. She'll cover her design goals and methods at different points in production, and she'll explain how she developed the game's overall vision. Finally, Gwen will discuss Kine's budget and breakdown the sales split across SKUs. This talk showcases and celebrates both the missteps and the victories of a game that birthed a brand new studio.

GDC 2020

Gwen Frey

Chump Squad

free content

Independent Games Summit

Independent Games