Cyberpunk 2077 is CD Project RED's biggest game to date. This talk looks back at how user interface technology was built for this title from scratch, what challenges the development team faced during the production, and how they solved certain problems and optimized the whole system to support thousands of independent UI instances around Night City. It shows how the user interface eluded standard usage patterns and was used for gameplay purposes that are unique for Cyberpunk 2077. The talk describes pipelines and tricks that were used to fit the whole user interface system into performance budgets and make it possible to launch on targeted platforms.