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Session Name:

Concept Art Postmortem: How Creative Principles Shaped Visual Development of 'Returnal'

Overview:

In this session, Veera Hokkanen, Senior Concept Artist at Housemarque, Sony PlayStation Studios, sheds light on the visual development of Returnal, an award-winning science fiction roguelite game. The talk is a concept art postmortem with a balance of design and explanation of the practical process of concept art. Veera, a senior concept artist with 8 years of professional experience, showcases a variety of concept artworks done during the production of Returnal, explaining the creative principles and constraints that shaped the visual look of the game. She demonstrates the work of a concept artist with concrete examples, provides reasons behind the team's artistic decisions and reflects on her own career. In the end, Veera compares the production of Returnal to the production of its DLC: Ascension and provides lessons learned from the six years she has been at Housemarque.

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  • Game Developers Conference 2024
  • Veera Hokkanen
  • Housemarque, Sony PlayStation Studios
  • free content
  • Visual Arts
  • Visual Arts