You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name:

Live Service Release Planning: Maintaining 'Destiny 2'


Since Destiny 2's initial launch in 2017, Bungie has iterated on its live game release philosophy in search of greater patch predictability and shipping sustainability. This talk will look under the hood at how release planning enables a large online game to ship large expansions, seasonal updates, scheduled maintenance patches, and emergency hotfixes across multiple content creator teams. Lessons and techniques include branch management, a live game triage "watch rotation," metrics to define level of response and KPIs to critically look at heroics, and reachability during times of year when most of the studio is out on vacation.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • Game Developers Conference 2024
  • Shawna Williams
  • Bungie
  • free content
  • Production & Team Leadership
  • Production