You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Future Realities Summit: Designing the Cinematic VR Spectacles of 'I Expect You To Die 3'

Overview:

Between its elaborate death traps and clever super-spy puzzles, each installment of Schell Games' 'I Expect You To Die' series has pushed VR design to new heights. Delve into the design process of 'I Expect You To Die 3: Cog in the Machine', where designers crafted immersive cinematic moments steeped in classic spy tropes that cast players as the star of their own secret agent adventure. Journey alongside Joey Ziolkowski, a Level Lead from the game's development team, on a mission to uncover the secrets of crafting captivating set pieces in virtual reality. Uncover techniques to balance high stakes without creating frustrating challenges, and find out how designers lead players to cleverness during climatic story moments. A word of caution, Agent: This presentation contains spoilers!

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • Game Developers Conference 2024
  • Joey Ziolkowski
  • Schell Games
  • free content
  • Future Realities Summit
  • Virtual / Augmented Reality