Session Name: | DirectX State of the Union Ft. Work Graphs and Introducing DirectSR (Presented by Microsoft) |
Speaker(s): | Wessam Bahnassi, Shawn Hargreaves, Austin Kinross, Rob Martin |
Company Name(s): | Nvidia, Microsoft, Microsoft, AMD |
Track / Format: | Programming |
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Overview: | The DirectX team will showcase the latest updates, demos, and best practices for game development with key partners from AMD and NVIDIA. Work graphs are the newest way to take full advantage of GPU hardware and parallelize workloads. Microsoft will provide a preview into DirectSR, making it easier than ever for game devs to scale super resolution support across Windows devices. Finally, dive into the latest tooling updates for PIX. |